> For the complete documentation index, see [llms.txt](https://metastrike.gitbook.io/metastrike-a-new-gen-fps-blockchain-based-game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://metastrike.gitbook.io/metastrike-a-new-gen-fps-blockchain-based-game/gameplay-pillars/game-mode-pvp.md).

# Game Mode: PVP

**PVP: (VR compatible)**

Players will have a skill rank based on an Elo rating system and are paired with and against other players around the same ranking.

**Deathmatch, also known as a free-for-all**, where the goal is to kill the other player’s characters as many times as possible. The match may end on a time limit or kills limit, and the winner is the player that accumulated the greatest number of kills. The game could play on a team or solo.

<figure><img src="https://546794317-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfWrMYYxX2hTKDqiInKkk%2Fuploads%2FKjs8OIJaxLOGfc6qkrbE%2F2-%20pVP.png?alt=media&amp;token=fccaf0fe-31b4-4490-8d57-022574248140" alt=""><figcaption></figcaption></figure>

**Demolition mode** is a bomb defusal game mode with two teams of five players against each other in a best of 30 matches.

**Casual mode** is a mode where players will play in two teams fighting against each other. The goal is simply eliminating all players on the opposing team.

**Sniper vs Sniper mode** is a casual mode with two teams fighting against each other using only sniper rifles. House defense is a mode where players will play in two teams fighting against each other. One team will defend inside the house and the other team will have to eliminate the defense team.

**Capture the flag** is a mode where players will play in two teams fighting against each other. Which team captures the flag at the opponent's base first will win.
